Units are available to all tribes in the game, and look different for all tribes. All tribes except for the Oumaji, Hoodrick and Vengir start out with only 1 type of unit available. However, more units can be unlocked by researching new technology. For information about the various stats of units, visit the Unit Stats page. For more in-depth information about combat, visit the Combat page.
The units currently available are:
|Rider||2||1||2||10||1||3 stars||Dash, Escape|
|Knight||3.5||1||3||15||1||8 stars||Dash, Persist|
|Ship||2||2||3||varying||2||5 stars to upgrade from Boat||Dash|
|Battleship||4||3||3||varying||2||15 stars to upgrade from Ship (20 total)||Dash, Scout|
|Mind Bender||0||1||1||10||1||5 stars||Heal, Convert|
|3||1||1||15||2||8 stars||Dash, Swim|
Certain units can upgrade after certain criteria has been met.
Once a unit has killed 3 units, whether by attacks or retaliation, you are given the option to upgrade the unit to Veteran. This will immediately increase the unit's maximum health by 5 and heal it completely. It will also increase the unit's defence. The only units exempt from this are the Giant (complete healing of a giant is too o.p.) and the Mind Bender (it cannot kill except on extremely rare conditions).
Ships and Battleships Edit
|Warrior, Rider, Archer, Swordsman, Catapult, Knight, Defender, Giant, Boat, Ship, Battleship, Mind Bender, Amphibian, Tridention, Crab, Nature Bunny, Scout (removed), Guard Tower (removed)|