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Units

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Units are available to all tribes in the game, and look different for all tribes. All tribes except for the Oumaji, Hoodrick and Vengir start out with only 1 type of unit available. However, more units can be unlocked by researching new technology. For information about the various stats of units, visit the Unit Stats page. For more in-depth information about combat, visit the Combat page.

The units currently available are:

Image Unit Attack Defense Movement Health Range Cost
Bardur warrior
Warrior 2 2 1 10 1 2
Rider-flipped-inactive-own-icon- x2
Rider 2 1 2 10 1 3
Defender
Defender 1 3 1 15 1 3
Swordman-flipped-inactive-own-icon- x2
Swordman 3 3 1 15 1 5
Archer-flipped-inactive-own-icon- x2
Archer 2 1 1 10 2 3
Catapult-flipped-inactive-own-icon- x2
Catapult 6 0 1 10 3 5
Knight
Knight 4 1.5 3 15 1 8
Giant
Giant 5 4 1 40 1 n/a
Bunny
Nature Bunny 5 1 1 20 1 n/a
Boat-flipped-inactive-own-icon- x2
Boat 1 1 2 varying 2 n/a
Ship
Ship 3 1 2 varying 3 n/a
Battleship (beta testers) 4 2 3 20 2 20

Start a Discussion Discussions about Units

  • Should a scout troop be added to the game?

    2 messages
    • This is a game based on diversity, yet all units are based on attacking and health. Would it be benificial if there was a unit that was used...
    • midjiwan already added a scout troop last year but then he removed it. i remember him saying that he would add it again some time but i forgot when.

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