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Units can receive passive Defence Bonuses after researching a certain technology or choosing City Wall as the city upgrade. This will improve their defence while fighting on that tile.

Types of Defence Bonus Edit

There are five types of bonuses a unit can have. City bonuses do not stack.

  • After Meditation is researched, units will gain a 1.5x bonus on mountain tiles.
  • After Archery is researched, units will gain a 1.5x bonus in forest tiles.
  • After Aquatism is researched, units will gain a 1.5x bonus in ocean and shallow water tiles.
  • All land units (excluding Aquarion unique units and dragons) gain a 1.5x bonus in friendly cities.
  • If you choose City Wall when upgrading a city from level 2 to level 3, friendly units inside will gain a huge x4 bonus, making them extremely difficult to kill.

A shield will appear around a unit’s health if a unit has a defence bonus.

A double shield will appear around a unit’s health if it is standing within City Walls.

Statistics Edit

Warrior Rider Archer Defender Swordman Catapult Knight Giant (Super unit)
Normal defense 2 1 1 3 3 0 1 4
Defense in city without City Wall 3 1.5 1.5 4.5 4.5 0 1.5 6
Defense in city with City Wall 8 4 4 12 12 0 4 16

Gallery Edit