Paramas is a fan-made tribe made by IFrodos. They are based off of Venezuelan culture.
Fan-made description(made by IFrodos):
A long time ago, the Ninauna tribe was driven out from Paradise Valleys by the Kickoo.The remaining Paramas clan vowed revenge. They learned to grow the fertile trees to survive on wasteland. And now, after a hundred years, they recruited a huge army of knights returned to take revenge.
Fan-made description(made by Slayer911):
For those people who consider the one above too much Vengir-like, Here is an alternate description for the Paramas.
The Paramas live in the rocky canyons, surviving easily even with the hot, arid climate that surrounds, they have learned to grow lush and terraform their windy lands.
The Paramas start with the 'Spiritualism' tech.
Gameplay
The Paramas gameplay is imagined to be like an Aquarion start, theres a big variety of resources, forcing you to learn two or even three economy techs unless you're lucky; hunting, organization or fishing to level up your city. But after this slow start, a very big advancement occurs with the learning of chivalry, letting you produce mass farming, or, cheaper but less productive lumbering, however, fear not from starting very weak, since much of the times you spawn isolated from the other tribes thanks to your mountains.
Spawn Research
- Field: There is a 35% chance of field, with a 55% chance of fruit and 60% chance of crop.
- Mountain: There is a 50% chance of mountain, with a 75% chance of minerals.
- Forest: There is a 35% chance of forest, with a 65% chance of animals.
- Water: There is a 10% chance of water bodies (2% ocean, 8% shallow) there is a 40% chance of fish, with a 15% chance of whales.
They generally spawn at the west (left) center, just like the location of Venezuela in world maps.
Appearance
- Fruit: Cranberry.
- Land: Canyon.
- Forests: Pine, semi withered.
- Animals: Coyote.
- Montains: Canyon cliff.
- Cities: Dark brown huts with colorful banners that look like their shawls.
- Helmet: Light metal helmet and colorful shawl worn on face.
- Color: Neon orange (Orange, but more reddish.)
- Music:
Strategy
Strategy #1: Terraformation
In your first turns (1-10) Explore in search of ruins and develop Organization and then Farming, use Organization and upgrade your city, and complete Chivalry's branch. Do not capture any cities. After this, you must get 6 stars in your city as a minimum, now burn all forests and turn them into farms and if you can, get construction.
After some turns, capture all cities on sight with riders, and near turn 15, you should have a OP empire, just a tip, do not attack any tribe, just stay neutral until you get powerful, because on the first turns you are very weak, the thing about this fictional strategy is, the amount of turns you need to rise, and even if it is worth it you should stay isolated.
Language
WIP
New (Paramas) | Old (Ninauna) | Meaning |
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