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Archery

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Archery is a tier two technology that can only be accessed after Hunting is researched. It unlocks archers, which cost 3 stars and have a range of 2 tiles. This technology also grants a defensive bonus to units on forest tiles, even if any buildings are present.

Archery expands into Spiritualism.

The Hoodrick tribe starts with Archery.

Since Bardur has a lot of forests, it's a wise idea to get Archery as a natural shield (if you're going defensive of course).

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